bug in code with 16bit z-buffer

Look like a typo to me…

in function:

FMinimalViewInfo::AutoCalculateOrthoPlanes()

line:

float FPScale = bUse16bitDepth ? 66504.0f : UE_OLD_WORLD_MAX;

Number 66504, I think it should be 65504. (max half float)

Steps to Reproduce
(this is in code)

Hi Dean,

You are correct, thank you for this! I will correct it.

Jon

This has been fixed in CL 41446420

Thanks again!

Jon