UE5.3 - First Person Shooter Template. BP_Weapon_Component
Enhanced Input IA_Shoot triggers a custom event, and if the event is set to run on the server, when a client left clicks, that client then loads a separate level. In my case it loads up my main menu screen.
Wow, what a bug! What in the world is going on there?
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This doesn’t look like a bug per say, it looks like the weapon component is either not replicated and or its owner is not set. The fact it goes to another level is common if an RPC fails for any reason (as a security measure) it will disconnect them from the netdriver and forward them to the main menu.