[Bug] (Crash) Failed to find object in blueprint after C++ Compile

Production Steps:

  • Start a New Project extending FPS C++ Template.
  • Move newly created Project Source to Directory called Public in Windows
    Explorer. (Source\Project\Public)
  • Compile - Build (Success)
  • Create New Class extending from Player Controller. (Not in Public
    Directory)
  • Compile - Build (Success)
  • Compile - Compile in Editor (Success)
  • Close editor (Visual Studio still open)

Voila!