[BUG] Ballistic weapons do not play Reload SFX

Summary

Reload sound effects do not play for any tested Ballistic weapon with the “Corgi” prefix in its item definition. Reloading these weapons is silent, while other weapons still play reload audio normally.

This has been observed over at least the past month across multiple projects and by multiple creators. The attached three videos demonstrate examples; in the first video, a bot’s reload audio is audible for comparison.

They used to play reload SFX 6+ months ago.

At a minimum, i ask if we can get some basic SFX attached to these weapons. Even recycled from similar weapons.

This happens in any island. Including another horror project and a friends horror project.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

  1. In a Creative/UEFN island, make a Ballistic weapon with the “Corgi” prefix in its item definition available to the player.
  2. Start a gameplay session and equip the weapon.
  3. Ensure reserve ammunition is available, then fire several rounds.
  4. Reload the weapon and listen for reload sound effects.
  5. Repeat with other Ballistic weapons using “Corgi” item definitions.
  6. Compare with a non-Ballistic weapon in the same session.

Expected Result

Ballistic weapons should play their reload sound effects when the player reloads, just as other weapons do.

Observed Result

No reload sound effects are audible when reloading any tested Ballistic weapon with a “Corgi” item definition. Other weapons still play their reload sound effects.

Platform(s)

All platforms

Island Code

8516-8094-2904

Video

Additional Notes

Three example videos are attached. In the first video, a bot’s reload sound can be heard, providing a comparison with the silent Ballistic weapon reload.

This report concerns missing reload SFX. It is distinct from the reported symptom in “Unsuppressed Ballistic weapons have broken audio,” which describes weapon audio being broken when heard by other players.