Is there a way to have a material with a texture applied to it tile seamlessly on BSP brushes?
I’m trying to make a wall, so I created a simple material and applied it to a BSP brush, but when I go to scale the BSP the texture stretches out with it. In a few videos I’ve seen before others have done the exact same thing, but the texture tiles perfectly. I thought it was an automatic thing, but I guess not.
Something simple I’m missing?
Thanks for any help