Some new info from various investigations:
Using WinDbg I figures out that the BSoD is caused by nvlddmkm.sys, a file buried deep in the NVIDIA driver folders.
- Some internet forums suggested that changing the permissions of this file solved the problem. Changing permissions in the protected sys32 folder could only be done with ‘System Privileges’, so I did it with PowerShell and PsExec.exe. It did not help though.
- Switching to older NVIDIA drivers also did not change anything
Two steps (that I can think of) remain:
- Test for hardware faults (GPU memory?) using DCGM (NVIDIA DCGM | NVIDIA Developer) in Linux
- Make a distributable Unreal project and ask the community to render the sequence, to see if others have the same issue.
Any other ideas out there? I’m really at a loss here ![]()