Hey! So recently I made a map with UEFN and was just testing it with the FN Client when suddenly when I stopped the game, my PC crashed with a BSOD. My RAM was completely full and I think its because UEFN and FN were dual rendering. But I don´t really know why my RAM got this full coz getting 32GB of RAM completely full is very hard since not even Minecraft with 256 render distance with shader can do this. Anyways, I don´t know why this happened and hope that somebody can help me with this issue. Best greetings from germany!
Don’t be surprised by high ram usage, I have 32Gb and it is constantly full using UEFN + Live client, especially with a large project. That said you should not be getting bsod’s. Do the usual dance and update all drivers, dont forget to update onboard GFX driver too, not just dedicated if on laptop, check temps etc.
Hope you work it out and G’day from Australia!