I have a 2080TI, with up to date drivers and up to date windows. Everything enabled as mentioned in the 4.26 beta release forum thread.
static lights mostly not baking… In my level most of the static lights dont seem to bake at all. …Emissive areas do add to the bake however. Lights are seen when set to stationary or moveable but broken in static bake.
Other times in some areas … clicking one light and making it static stops it from working, but then selecting hte night next to it and switching it between stationary and static… some how makes the first light start baking again… problem is the last light selected and switched to static breaks and stops baking…
here are some screenshots of the issue. 1 half of the image is in moveable or stationary light the other half is the result from baking static with gpu.
Along with the already mentioned things… There is also an issue where pointlight intensity is tiny if the source radius is 0. Need to switch the source radius from default and anything above 0 should work for proper lighting intensity on gpu build.