Since previous update prop manipulator event on damaged has 10% chance of being broken in the exact session, i was play testing my map( published code) and like 2-3 out of ten times the prop manipulator wasnt working , so the case is its not constantly working , im using it in escape room to farm wood, so its a crtitical bug i cant do nothing with PLEASE LOOK INTO IT AND FIX IT
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
put a tree and a prop manipulator on it so when u hit it it gives u wood, publish an island , and ru ± 10 sessions and try to hitting it by pickaxe and 1-3 out of 10 sessions it wont be working at all
also this bug accurs in private island code and public versions only , in launch session everything is fine, is somehow related to streaming which is really weird as devices shouldnt be in streaming
i fixed it on it by setting spatially loaded false + exluding from hlods on objects that were affected by prop manipulator.So i dont have public code no more as is posted an update
u can use this, this island has the same issue and went from 40+ mins avg playtime to 12
cause of this.
I will update it tomorrow so u can check asap whats going on there