Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Summary
Is anyone else experiencing broken hair grooms after updating to 4.1? I can’t seem to fix them in the groom it seems to be happening in the engine and not in the blueprint. I upgraded to 4.1 and updated the metahumans to 4.1 from 5.3.2.
Steps to Reproduce
upgrade 5.3 metahumans to 5.4 for, download into project. make level make sequence, load character in, animate
Expected Result
The hair to look the same as in blueprint
Observed Result
Hair looks lowres, flashes between lods even when not using the sequencer or playback, dynamics sometimes work sometimes don’t, hair stretches for feet.
Platform(s)
Windows