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Brighten close-up

Hello,

I have some problem with UE. I made my own level from beggining. I added directional light, skylight, atmosferic fog, skysphere, some postprocces volume, lightmass importance, but I have one big problem which is annoying. Everytime I look at my level from distance, its dark (the way how I want it). But when I look closer, its getting brighter. Even when I spawn with character, level gets brighten. I dont want this.
Which options is doing this? Can you help me please? I will be very glad.

Its called Auto Exposure. You can either deactivate it in your Post Process Volume or in the Project’s Rendering Settings

Thank you very much! You helped me a lot :slight_smile: