Bridge Crashing UE5

When exporting assets from Bridge, UE5 crashes. I have been exporting assets without issue and for some reason it will crash. I have tried exporting various medium quality assets to test and it still crashes.

Any solution or reasoning to these crashes?

Hello, I have no problem, check the version, perhaps you need to update, or try to uninstall and install again
image

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appreciate the reply.

I have uninstalled and re-installed Bridge, but that didn’t seem to resolve the issue.

I opened up another project and I am able to import assets from Bridge without an issue. It’s seems to be isolated on the my main project, which is very annoying.

Are there any other suggestions you can offer?

Here is the crash log:

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000028

UnrealEditor_CoreUObject
UnrealEditor_MegascansPlugin
UnrealEditor_MegascansPlugin
UnrealEditor_MegascansPlugin
UnrealEditor_MegascansPlugin
UnrealEditor_MegascansPlugin
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll

If I were you I’ll make a copy and delete the folder and reinstall the plugin…
In my case is in the folder:
C:\Program Files\Epic Games\UE_5.0\Engine\Plugins\MegascansPlugin

I’m experiencing the same issue

I think I’ve figured out a fix:

Go to project settings > Engine > Virtual Textures and uncheck ‘Enable virtual texture on texture import’.

Hi. Didn’t help.

I tried upload bgeo from houdini (CitySample) and still have same error