I am stuck with very strange behavior with UE4.
Steps to reproduce
- Create blank C++ project
- Create blank plugin
- Create c++ class in plugin derived from actor component
- Create BP class dervied from class from third step.
- Add third person C++ feature
- Attach component from step 4 to ThirdPersonCharacter BP
- Save and exit
After next load, UE show error message with lines like “Failed to load /Script/DummyPlugin.DummyActorComponent Referenced by SCS_Node_1”, component missed from ThirdPersonCharacter, and, that’s the strangest, Actor Component BP lost its parent.
Is it a bug? Maybe I missed something?