Bows now have a max distance

Summary

Previously, you could fire a bow unlimited distance which we were using in one of our maps. Now, bows have a maximum distance and then the arrow deals no damage. This was not previously part of their configuration, which has destroyed their usefulness (who is going to use a bow at short-range compared to all the other powerful short-range weapons in Fortnite).

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Equip a bow, attempt to hit an enemy far away.

Expected Result

Bow should deal damage at all ranges like before.

Observed Result

Bow deals no damage past a certain range (medium/long).

Platform(s)

PC (though likely all platforms).

Hi Lionheart, thanks for the report.

If someone were to try and reproduce this issue, what are the distances they should setup to test?

Protip for measuring distances in UE: How to measure distances in Unreal Engine | Community tutorial

Looks to be about 1500 uu.

This is an extremely close distance for a weapon like the bow. I would say probably all bows are unusable in UEFN/Customs with this bug unless the map is only bows.

FORT-794007 incident has been created. Status is ‘Unconfirmed’.