Bounce cards = tons of artifacts

Which part? SSR is for reflections, it doesn’t create splotches at all, if it’s low quality then you’ll see noise in the reflections.
For the indirect lighting it uses samples but to save in speed it uses smoothing to blur them together to get a smoother result without having to use so many samples, when it doesn’t have enough samples it creates splotches because the smoothing doesn’t have enough points to smooth together.