I understand that this question was posted on a forum a while ago, but I hope the answer might help someone. To fix this issue, you’ll need to define the throw_exception method.
You can leave this method empty, especially considering that exceptions are turned off in Unreal Engine.
Just place it in one of your .cpp files, specifically in the locations where you’re encountering the link error. It should look something like this:
By doing this, you’re essentially providing a placeholder for the throw_exception method, which should resolve the error.
If you have any more questions feel free to reach out!