so i had pretty open terrain, and for that part that player wasnt supposed to go i made a plane a put a tree texture on it. but those trees dissapeared before 3d trees at same distance. and 3d trees were speed trees and eat a lot how can i boost tree drawing distance in foiliage tool? i tired CULL DISTANCE put it like 20000 but no effect
Iād like to know this too. I have a scene with various foliage types - the trees (and there are lots of them) donāt cull - which is great, but my grass does at a very exact distance.
i think it has to do with material