Boom Bow and TNTina’s KaBoom Bow have snappy trajectory (see video)

Summary

When holding fire on these bows, the trajectory snaps onto set angles instead of being smooth like other bows, this causes them to be way less precise when control the arrow’s distance

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Attempt to fire the Boom Bow and TNTina’s KaBoom Bow

Expected Result

The trajectory should be smooth

Observed Result

The trajectory snaps onto certain angles

Platform(s)

PC (unsure if all)

Video

Additional Notes

Boom Bow is also missing its impact VFX

Update: this seems to be an issue with the First Person Device being present on the island

This issue has resurfaced

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Thank you @rng - I’ll let the team know.

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FORT-1043690 has been ‘Closed’ as a duplicate of an existing known issue. Origin Issue: FORT-1033072

The status of FORT-1033072 changed to ‘Needs Triage’. We are routing this to the appropriate team for investigation.

In addition to this since it is bow related, the Boom Bow is absurdly glitchy and unusable randomly.

Sometimes it works normally, others it does not with the bullet coming without any power even after a full charge. I got sad since this is my favorite weapon in the game and is not working properly :frowning:

I have not tested other bows to see if the issue happens with every type. Here is an attached clip of one of the times when it happened to me:


It happens at 0:06, at 0:21 and again at 0:23 on the video above…

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