Hey! I hope you have already figured out this issue, if not here is fast short vid I made for you.
I myself learn rigging and working with UE for less than a week, so maybe I’m not doing everything right, but it somehow works.
Right now I don’t know how to export multiple meshes ( a hat is separate from body), so I combined them.
Video: Rig vid - YouTube
P.S. I also have an issue with strange incorrect bone orientation (Incorrect bone orientation only in run animation)
Hope someone could help me with it.