Is there a way to adjust how much of the bone velocity is passed to a particle sprite when you’re inheriting bone velocity? I tried it on my pawn, but even tame animation sends the particles flying way into the distance
I can’t see a float for scale in there, something for a future release perhaps?
No I don’t and this isn’t to do with the regular velocity modules, just the Bone Emitter Module. There’s only a checkbox to actually inherit the bones velocity, but no scale adjustment for it.
Might work with a velocity/life module as a scale, I’ll attempt that.