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Bone Particle Emission - Inherit Velocity Scale?

Is there a way to adjust how much of the bone velocity is passed to a particle sprite when you’re inheriting bone velocity? I tried it on my pawn, but even tame animation sends the particles flying way into the distance :slight_smile:

I can’t see a float for scale in there, something for a future release perhaps?

Tasty Bacon Bump

Do you have a velocity module in your system? If yes then remove it. If still doesn’t work try a constant accel.

No I don’t and this isn’t to do with the regular velocity modules, just the Bone Emitter Module. There’s only a checkbox to actually inherit the bones velocity, but no scale adjustment for it.

Might work with a velocity/life module as a scale, I’ll attempt that.