Blurry textures on low VRAM

My game’s textures look normal on graphics cards with 4 GB VRAM, but extremely blurry on 2 GB VRAM.

This had to be expected if I didn’t decrease the textures’ resolutions significantly. The usage of the texture pool seems below the upper limit for 2 GB. I’m sharing a screenshot for you to see the numbers.

Can it be something else other than textures?

By the way, the screenshot is taken from a system with 8 GB VRAM, so it is the stable view of the game. With 2 GB VRAM it is much much worse.

Managing the Texture Streaming Pool.

https://www.youtube.com/watch?v=uk3W8Zhahdg

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