Blurry textures in UMG


I’m seeing blurry textures when I try to use a texture for a background in a UMG widget. I’ve followed the documentation as far as I know for importing the textures. Here is my texture along with its settings

And then here is the widget with a border using that texture

As you can see, the texture looks crisp, but the border in the widget looks fuzzy. Can anyone tell me what I’m doing wrong? Thanks very much, this is the first time I’ve attempted using imported textures with UMG.

I realized that since the texture’s dimensions were 80x64, I should try applying it to an image widget with the same dimensions. This still results in a blurry display though.