I made a 3D model of a house and I made a material with a 2048x2048 pixel texture. The texture contains no transparency, and is connected directly to the ‘Base Colour’ in the material, there is nothing else in the material.
When I load the map and look at the building everything is blurry like this:
When I come close to the building, to about 1 meter or less the texture becomes sharp like this:
How can I stop the engine from automatically resizing the textures or set how much I want to resize them. Or should I use lower resolution textures? What am I doing wrong/need to know?
Thank you in advance. :o