Blurry Texture

Hello :slight_smile:
First, sorry for my bad english. Hope you will understand me :smiley:

I have a problem with my Textures in UE4… If i stand really close on my Objects, the Texture looks fine, but if i move a bit away, the Texture is extreme blurry…
What did i wrong? I’m new and a noob, please explain it for noobs :smiley:

(Has it something to do with Midmaps?)

Thank you

Change the mip map settings in the texture properties or disable texture streaming https://answers.unrealengine/questions/25898/how-to-disable-texture-blurring-based-on-a-camera.html :slight_smile:

ah yes… this is the solution… thank you :smiley: