Blurry or low quality fire on render(Niagara)

I am using fire effect that emits fire from mesh, standard 3d_Gas_emitter with few adjustments to fit my needs. I am satified with the result in the viewport but render ends up blurry or low quality. I don’t quite understand what’s happening.

  1. Camera is not out of focus. Focus is disabled.
  2. There is no LODs, I am using Game Overrides.
  3. (May be there are more hidden parameters that I don’t know of)
    Here is comparison. Viewport result, and render.