I am using fire effect that emits fire from mesh, standard 3d_Gas_emitter with few adjustments to fit my needs. I am satified with the result in the viewport but render ends up blurry or low quality. I don’t quite understand what’s happening.
- Camera is not out of focus. Focus is disabled.
- There is no LODs, I am using Game Overrides.
- (May be there are more hidden parameters that I don’t know of)
Here is comparison. Viewport result, and render.