Hi Everyone, I hope you guys doing well!
So, I have a Pawn where it has a decal component and it can move when it receives a input, but the decal material it’s a little blurry when it moves like in the video below. Does anyone have any idea what it’s causing this problem?
1 Like
That is motion blur. Because the decal is being projected on the wall, the camera is moving and the wall is stationary, a motion vector is generated for the wall relative to the camera. Notice that the rest of the wall texture is blurred, too.
An object that is moving in unison with the camera would not have any camera relative motion vector, and should not be blurry.
1 Like
If we are talking about the post process effect, you can try turning off “motion blur” in the project settings or the post process volume btw.
1 Like
Thank you so much <3