Hi, I’m currently working on transfer a large scale architectural project into UE5,
with 4~5 low-rise building imported, the rendering resolution still looks nice,
but after I imported a few large towers, my editor accidently shut down,
next time I restart the project, the rendering preview went all fuzzy,
after few tweaks of settings, found out it was the shadows issue,
I could still get the proper outcome if I turned off Contact Shadow Lengths feature and set the value to 0, but it will lose the realistic indirect shadow effect.
How can I fix this problem without compromising the shadows quality?