Blurred texture on imported .fbx mesh (from blender)

Hi all,

every time when i import an .fbx object/mesh (from blender with the normal settings) and apply a default unreal texture on it. This texture looks extremely blurry. Furthermore this texture is not applyed on all sides.
What do i have to change in the settings or do i have to change something in the import settings?

Normal unreal object (left) imported mesh (rigth)

200394-unreal.png

Blender settings (if it is importand):

200395-blender.png

Thank you for your help.