Blur or Dark Background -> Inspection System

Hello team, i have a problem i’ve search and i can’t find anything about,

I have a system of inspecion itens, like this:

I can rotate, I can zoom, but I don’t know how I can make this background blur or how I can make this background go dark, I’ve tried it in every way possible :frowning: ,

Any idea?

Thanks in advance!

Are you doing this in a widget? Then background blur and darkening the background are easy…

Widget makes Inspected Item blur and dark. So, not help

Hi, did you try to make it with a post process effect? So render the inspected item into custom depth then inside the post process material sample twice from the scene color, blur one of those samples (and then multiplay it with a value smaller than 1 to darken it) and do a lerp based on the custom depth value between the blurred and the unblurred image (which is just the scen color). I didn’t try it though, so I can’t assure you that it will work how you want.

Here is how you can use custom depth masks How to Create Masks With the Custom Stencil Buffer | Tips & Tricks | Unreal Engine - YouTube
and How to Create Masks With the Custom Depth Buffer | Tips & Tricks | Unreal Engine - YouTube