I saw a previous post about this but no answer was given so, here is my BP. I have a construction box allowing the player to add an actor ( a tower ). It perfectly work on server side but not on client one, because client isn’t the owner I guess (??) . Is there a simple to way to do this ? I just want my client to build a tower but the event have to appened on server to replicate the tower to all others clients.
Client don’t trigger the second print.
My event is set to run on server and my construction box and my tower both have" replicates " checked.
Thanks in advance