Blueprint Node-Spawn Shortcuts partially stopped working for my new projects - Help!

Hey Guys!

I am new to UE and I stumbled upon a problem.
Whilst learning Blueprints (in UE 5.3.2) I started using Shortcuts heavily (coming over from Blender).

A few days ago some of them just stopped working while I was in the middle of changing a blueprint. I can still add them via the RMB-Menu it’s just the shortcut that don’t want to work anymore.
They also disappeared from my Editor settings:

I located the BaseEditorPerProjectUserSettings.ini of the Editor and everything there seems normal from what I can tell (I compared them to the file of a friend).

I also checked that the Engine-Content is in the path the function is calling.

What seems weird to me is

  • that the shortcuts which are now not working anymore, still work and appear in the settings in my older projects (from 1-2 weeks ago)

  • the shortcuts do not appear/work in new blank projects but still work in new projects created from templates

  • I installed 5.2.1 to see if they work and there it is the same: works if created from templates, doesn’t work if created from the blank template

  • those which stopped working seem to be mostly from the StandardMacros BP Macro Library:


    (In alphabetical order and seperated by working/not working):

I already tried everything I could find via google including:

  • Restarting UE & PC
  • Verifying UE
  • Reinstalling UE
  • Disconnecting/deactivating every peripheral
  • Changing the entries in the .ini & saving (worked 1 single time for 1 session, now can’t be recreated)
  • Deleting the “Save” Folder of the projects

I am hoping for any advice what the problem might be or which settings/files I have to change to get back those shortcuts.
Since I am getting the same problem with another Engine Version, I am now wondering how those functions are called and if it has to do with some other component than the Engine itself.

Thanks in advance!

PS:
My specs (Laptop) are:
CPU: AMD Ryzen 7 5800H
RAM: 32GB
GPU: NVIDIA GeForce RTX 3080 Laptop GPU

It’s getting even weirder.

I am now on my new System and I get the same problem. Still only in the blank file, not in any other template though.

My new specs (Tower PC) are:
CPU: AMD Ryzen™ 7 7800X3D
RAM: G.Skill DIMM 32 GB DDR5-6000 (2x16 GB)
GPU: Nvidia RTX4070 ASUS ProArt RTX4070 12GB - OC

Does that mean that it’s some kind of account-related setting?

I’m now using Templates and delete the whole scene & additional content only. I still am frustrated by the bug though.

So if anyone has any clue whatsoever, still very glad to hear it :melting_face:

I should add that the problem only occurs in the Game>BlankBP / Blank C++ Templates only

Now also tried:

  • Created new Account and created the blank project, no change
  • Created custom Template from
    1 duplicate of TP_FirstPersonBP → every shortcut works
    2 duplicate of TP_BlankBP → same bug
  • Installed Visual Studio and created new project from C++ Template → same bug
  • Created multiple other projects from every other blank template (Film, Architecture, Automotice, Sim) → every shortcut works
  • clean reinstalled Windows and Epic Games Launcher + Unreal Engine
  • Installed 5.0.3 and created blank project → same bug
  • Installed 4.27.2 and created blank project → every shortcut works

At this point I think the problem occurs when loading in the Open World Map.
Since I don’t know anything about coding and have no hints on how I can fix it whatsoever, I am still lost and angry.

So if you have ANY IDEAS WHATSOEVER PLEASE HELP ME. Thank you

I’ll just link those 2:

Wish I saw this thread before I replied… :innocent:

1 Like

You can try:

  1. Open StandardMacros blueprint.
  2. Press the Save button (you dont need to modify anything inside the macro blueprint, just press the Save button).
  3. Restart the project.

This worked for me.