Blueprint Inventory System

Hey man! Excellent feedback, thank you!

  1. I will have a look on making an “OnHover” description for the inventory items! I am not sure what method you tried but I think I can make it work if you are interested!
  2. An X button in the inventory was in my original plans but I found it wasn’t looking good. It’s extremely easy to add one though! Open the UMG window and add a button and just bind in to either close inventory or clearing the external inventory (depending on if you are closing your inventory or the barrel). :slight_smile:
  3. I see that a lot of people need an action bar so I am going to queue it up for the next update! :slight_smile:

By the way I always post update change logs either here or in my website’s blog! I can’t really send a notification since there’s not such system integrated in the marketplace yet!

Thanks again! Keep the feedback coming!