For the record: This is still an issue in 4.7.2. And unfortunatly, in my case clearing the mesh in the parent class doesnt solve the issue. I’m gonna dig a little bit more, but I guess I’ll end up asking a new question.
For the record: This is still an issue in 4.7.2. And unfortunatly, in my case clearing the mesh in the parent class doesnt solve the issue. I’m gonna dig a little bit more, but I guess I’ll end up asking a new question.