Blueprint Broken After C++ Class Edited

Hello again,

I have a blueprint class which uses a custom Enum class created in C++. The problem is, I have changed the enum class in c++ and now I can’t make the blueprint work out… I have tried to recompile the c++ using the previous code, it’s not working. Is there a way where I can edit the blueprint to remove the enum references or anything like this?

The log for the error is the following:

[2017.06.19-15.54.08:722][  3]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
[2017.06.19-15.54.08:723][  3]LogCollectionManager: Fixed up redirectors for 0 collections in 0.015002 seconds (updated 0 objects)
[2017.06.19-15.54.20:268][680]LogLinker:Error: HOTRELOADED_ECharacterState_0 has an inappropriate outermost, it was probably saved with a deprecated
outer (file: E:/GamesProject/arenaproject/Content/Blueprints/RobotAnimBP.uasset)
[2017.06.19-15.54.20:291][680]LogLinker:Error: HOTRELOADED_ECharacterState_0 has an inappropriate outermost, it was probably saved with a deprecated
outer (file: E:/GamesProject/arenaproject/Content/Blueprints/RobotAnimBP.uasset)
[2017.06.19-15.54.20:308][680]LogLinker:Error: HOTRELOADED_ECharacterState_0 has an inappropriate outermost, it was probably saved with a deprecated
outer (file: E:/GamesProject/arenaproject/Content/Blueprints/RobotAnimBP.uasset)
[2017.06.19-15.54.20:327][680]LogLinker:Error: HOTRELOADED_ECharacterState_0 has an inappropriate outermost, it was probably saved with a deprecated
outer (file: E:/GamesProject/arenaproject/Content/Blueprints/RobotAnimBP.uasset)
[2017.06.19-15.54.20:329][680]LogLinker:Error: HOTRELOADED_ECharacterState_0 has an inappropriate outermost, it was probably saved with a deprecated
outer (file: E:/GamesProject/arenaproject/Content/Blueprints/RobotAnimBP.uasset)
[2017.06.19-15.54.20:329][680]LogLinker:Error: HOTRELOADED_ECharacterState_0 has an inappropriate outermost, it was probably saved with a deprecated
outer (file: E:/GamesProject/arenaproject/Content/Blueprints/RobotAnimBP.uasset)
[2017.06.19-15.54.20:343][680]LogLinker:Error: HOTRELOADED_ECharacterState_0 has an inappropriate outermost, it was probably saved with a deprecated
outer (file: E:/GamesProject/arenaproject/Content/Blueprints/RobotAnimBP.uasset)
[2017.06.19-15.54.20:343][680]LogLinker:Error: HOTRELOADED_ECharacterState_0 has an inappropriate outermost, it was probably saved with a deprecated
outer (file: E:/GamesProject/arenaproject/Content/Blueprints/RobotAnimBP.uasset)
[2017.06.19-15.54.20:343][680]LogLinker:Error: HOTRELOADED_ECharacterState_0 has an inappropriate outermost, it was probably saved with a deprecated
outer (file: E:/GamesProject/arenaproject/Content/Blueprints/RobotAnimBP.uasset)
[2017.06.19-15.54.20:344][680]LogLinker:Error: HOTRELOADED_ECharacterState_0 has an inappropriate outermost, it was probably saved with a deprecated
outer (file: E:/GamesProject/arenaproject/Content/Blueprints/RobotAnimBP.uasset)
[2017.06.19-15.54.20:344][680]LogLinker:Error: HOTRELOADED_ECharacterState_0 has an inappropriate outermost, it was probably saved with a deprecated
outer (file: E:/GamesProject/arenaproject/Content/Blueprints/RobotAnimBP.uasset)
[2017.06.19-15.54.20:344][680]LogLinker:Error: HOTRELOADED_ECharacterState_0 has an inappropriate outermost, it was probably saved with a deprecated
outer (file: E:/GamesProject/arenaproject/Content/Blueprints/RobotAnimBP.uasset)
[2017.06.19-15.54.20:567][680]LogBlueprint:Error: [Compiler RobotAnimBP] Error The type of  A  is undetermined.  Connect something to  Equal (Enum)
to imply a specific type.
[2017.06.19-15.54.20:568][680]LogBlueprint:Error: [Compiler RobotAnimBP] Error The type of  B  is undetermined.  Connect something to  Equal (Enum)
to imply a specific type.
[2017.06.19-15.54.20:568][680]LogBlueprint:Error: [Compiler RobotAnimBP] Error The type of  A  is undetermined.  Connect something to  Equal (Enum)
to imply a specific type.
[2017.06.19-15.54.20:568][680]LogBlueprint:Error: [Compiler RobotAnimBP] Error The type of  B  is undetermined.  Connect something to  Equal (Enum)
to imply a specific type.
[2017.06.19-15.54.20:568][680]LogBlueprint:Error: [Compiler RobotAnimBP] Error Default value 'NORMAL' for  Current State  is invalid: 'Expected a val
id unsigned number for a byte property'
[2017.06.19-15.54.20:569][680]LogBlueprint:Error: [Compiler RobotAnimBP] Error The current value of the ' A ' pin is invalid: Unsupported type Wildca
rd on pin A
[2017.06.19-15.54.20:569][680]LogBlueprint:Error: [Compiler RobotAnimBP] Error The current value of the ' B ' pin is invalid: Unsupported type Wildca
rd on pin B
[2017.06.19-15.54.20:569][680]LogBlueprint:Error: [Compiler RobotAnimBP] Error The current value of the ' A ' pin is invalid: Unsupported type Wildca
rd on pin A
[2017.06.19-15.54.20:569][680]LogBlueprint:Error: [Compiler RobotAnimBP] Error The current value of the ' B ' pin is invalid: Unsupported type Wildca
rd on pin B
[2017.06.19-15.54.20:595][680]LogBlueprint:Warning: [Compiler RobotAnimBP] Warning [0157.32] Compile of RobotAnimBP failed. 9 Fatal Issue(s) 0 Warnin
g(s) [in 60 ms] (/Game/Blueprints/RobotAnimBP.RobotAnimBP)
[2017.06.19-15.54.20:595][680]LogBlueprint:Warning: [Compiler RobotAnimBP] Warning [0157.32] Compile of RobotAnimBP failed. 9 Fatal Issue(s) 1 Warnin
g(s) [in 0 ms] (/Game/Blueprints/RobotAnimBP.RobotAnimBP)
[2017.06.19-15.54.20:595][680]LogBlueprint:Warning: [Compiler RobotAnimBP] Warning [0157.32] Compile of RobotAnimBP failed. 9 Fatal Issue(s) 2 Warnin
g(s) [in 0 ms] (/Game/Blueprints/RobotAnimBP.RobotAnimBP)
[2017.06.19-15.54.28:964][680]LogCrashTracker:

Well, I have solved the problem copying .uasset from backup folder… but I lost a lot of implementation done. Thanks anyway.

I have the same problem with ue4.16.3, tried recompile c++, recompile blueprint to no avail, please help.