Blueprint Assist Plugin

@Tomwwy_Tom1 Had a look into implementing this. There are issues when using the right mouse button since the node context menu appears when you right click a node (and I don’t think there is a way to fix this). But it works well when using a different hotkey like G. Needs some slight improvements but it should be included in the next update.

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@kvickerz Hi, this shouldn’t be too hard to add. I’ll look into including this in the next update.

Sounds awesome, looking forward to it :slight_smile:

@Tomwwy_Tom1 The additional left mouse drag has been implemented in 3.2.18. See the setting Additional Drag Nodes Chords and add any hotkeys to this.

@kvickerz The convert get > set / set > get context menu option has been added in 3.2.18.

You are amazing, this is something I wanted for years!

I did find a bug with it, it breaks if you try and use it on a local variable, for me it turned the node into an empty grey node

Sorry about this! I have fixed this now, will be out in the next update.

No need to apologize! I’m already loving having this simple shortcut

Hi FP ( @fpwong )

Is there a way to stop BP Assist from doing this? ( I only want the data link, not the execution link )

feature

Thanks :smiley:

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@ClockworkOcean Yes, you can disable the setting Better Wiring For New Nodes

Ah… thankyou :smiley:

Currently a crash in the latest update (3.3.0). Please see this github issue for the hotfix while the update gets processed:

Edit: Update 3.3.1 is out on the marketplace

The issue with converting variable get to set for local variables has been fixed in 3.3.1

With the new update (3.3.1) if I select any node it’s output pin will become solid gray color. No other plugins.
Screenshot_1

Hi @MrNogre, forgot to post about this issue here. I’ve changed the way the pins are highlighted but reused the PinHighlightColor setting. So if you had changed that setting in the past it wouldn’t have updated to the suggested value.

Try setting the PinHighlightColor to the default of (0.6, 0.6, 0.6, 0.33)

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I just fund this settings and want to edit my comment, but man you are fast, thanks :smiley:

Hi @fpwong, absolutely love the plugin!

I’m having issues with comment padding and parameters being spaced oddly. Here are some screenshots to illustrate:

  1. Enable comment padding in the BP Assist menu button
    E1lphBF30n

  2. Run FormatAllEvents (Ctrl+R) within the BP editor
    UnrealEditor_Zy6eNn89RA

Note the strangely large padding above the Sphere Cmp parameter? I’ve dug through every setting and played with so-so-so many combinations of parameters but can’t get this to stop happening.

I am of course also using the Auto Size Comments plugin and have made sure my Comment Node Padding settings are the same in both Blueprint Assist and Auto Size Comments plugin settings.

And here’s a quick example of how these nodes are formatted with the comment padding option turned off.

  1. Disable “Apply comment padding” in BP Assist menu dropdopwn
    d2SmwgC9KQ

  2. Run FormatAllEvents (Ctrl+R) within the BP editor
    UnrealEditor_fjltmJhF8x

Cheers!

Hi @aaronransley, the apply comment padding setting does have some issues. Good news is I’ve been working on it for the past few weeks and there should be an update very soon which will fix this.

I would suggest disabling the setting until the update is out.

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Thanks for the quick reply, will do!