I took some time and looked around the forum to see if my question has been asked, suffice to say i did not notice if it had already been asked.
so please forgive me if it has
Qusetion
Why cant i add a blueprint actor as foliage? as this i feel it would be great if i could.
Why i would like to be able to do this.
Answer: MODULAR Foliage!!
importing multiple parts for example a cactus. arms base stems needles. then building a blueprint actor containing these parts set in random layouts.
then adding these Blueprint actors to the foliage system would be awesome. as this in my mind would allow for greater amounts of custom foliage then having to build complete custom objects and importing them one by one.
to end i would just like to say i am vary new to UE4 and maybe there is a way to achieve this without having to place actors all around one by one. maybe its not at the moment vary efficient. and that’s why this feature isn’t available. i don’t know but i sure would like some input on the idea/subject so anyone willing to point me in a better direction then what i am asking/suggesting would be much appreciated.