Blown out Colors

I have a issue with my lighting in my level. My ninjas smoke should be a dark grey/black fade but its more Light grey/white almost. Then my turrets and barricades have health bars that are green on top but they are so blown out / bright they look white and are hard to see the health. This happens with my enemies health bars also.

This is what iv done so far.

  1. Add post process volume and set it to infinite extent. Turned Lens/bloom to standard and intensity to 0
  2. Exposure to auto explosure histogram - Explosure compensation to 5 - MIn / max to 1
  3. Reduced Direction light intensity and also skylight intensity

Anyone with i similar issue i fixed it. When first messing with it i turned my Directional light down from 6 to 0.8. Then started to mess with my Post process volume. Setting Exposure - Metering mode to manual then Exposure compensation to 10 and setting my directional light higher to 10 intensity did it.