Hello! I’ve been dealing with this issue for a couple of days now, have tried a lot of things but none of them seem to work.
Basically the bloom effect / self illuminating materials are not reflected when I export my game to Mobile (I used a post processing effect to get the bloom to show up on mobile, works perfectly), I created this level specifically with the intention of that happening for aesthetics purposes but it just won’t work, I have also tried reflection capture spheres and they haven’t worked. This is a comparison of the images on pc simulation and mobile simulation (I also tried exporting directly to a phone).
The materials are not showing pitch black like I’ve seen in other posts, it does reflect what I assume is the skylight, the problem is the bloom effect, the game is almost finished and this is holding me back, I would really appreciate if someone can help me fixing it, thank you!!