I’m a bit new to lighting and I’m trying to figure out a shadow issue on a modular character I am building. Here is the torso with material applied, as I zoom in closer to the shadows under the arm area they get blocky with clear lines separating the shadow across the mesh:
This was placed in a new blank project with the default lighting. I’m not sure whether I should be looking at my material settings or the lighting/shadow settings. Any leads here would be much appreciated!