I have a simple water texture, but dynamic lights are blocky. They are fine on other textures.
An example screenshot is from a player’s flashlight.
Any ideas?
I have a simple water texture, but dynamic lights are blocky. They are fine on other textures.
An example screenshot is from a player’s flashlight.
Any ideas?
SOLVED
check the lighting mode (under translucency) set to one of the vertex modes.
try setting it to surface volume or even forward shading