Reference ID
d980c363-452a-645e-ed6d-e8a9da78bec5
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Memory
Summary
Memory calculation fault with generic error “connect lose”
Steps to Reproduce
Upload new private island, run memory calculation
(Public code: 9982-3005-0614 - private 1436-2444-7350
Expected Result
be able to publish map update
Observed Result
something crash. Other maps work correctly
Platform(s)
windows
Additional Notes
ogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 353.08, Threshold: 30.00, [UNetConnection] RemoteAddr: 18.157.48.201:15056, Name: IpConnection_3, Driver: IpNetDriver_3 IpNetDriver_3, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_3, UniqueId: MCP:a6718f2e22e34a8595e14034c58b69bd
LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 353.08, Threshold: 30.00, [UNetConnection] RemoteAddr: 18.157.48.201:15056, Name: IpConnection_3, Driver: IpNetDriver_3 IpNetDriver_3, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_3, UniqueId: MCP:a6718f2e22e34a8595e14034c58b69bd, Driver = IpNetDriver_3 IpNetDriver_3
LogValkyrieRequestManagerEditor: Warning: Encountered Network Error!