So I joined a team project to work on a map and they use Unreal Revision Control, so I synced to the project, and updated to latest (took around 40 mins of loading, without showing progress to do). However, after moving some assets to the scene, it generated thumbnails for them in content browser, so I had to check in changes. 600 changes had to be done, no way to selectively check in (to reduce the stress of the load) and after 40 mins of waiting for that process, it simply fails.
Token: 6F43C012-4864-ECDF-7283-AA912CBD5DAA