BLOCKER - UEFN crashes when trying to open any project, (Logs in comments)

I cannot open any of my projects. UEFN just crashes once they load.

Link to logs

Hi Mr AweDam!

I had a look and it seems you have Emporium assets in the project, this was causing my projects to not cook a few weeks ago, maybe it is the same problem causing your errors.

Most of these emporium files use invalid characters in the file names like this one

/TestISland/Emporium/scaffolding-2/Meshes/scaffolding-2.scaffolding-2_0

The dashes and full stops are invalid characters.
You can either delete the emporium folder entirely or rename all the files replacing the invalid characters with underscores _
Use windows explorer to do this, maybe just move the emporium folder out of the project folder to test, then if the project loads you know its thise files and can go through the hassle of renaming them.

I don’t claim this will fix your issue and I invite more experienced people to correct this info.

Hey @TheAweDam are you still seeing this issue? If so can you make sure when you crash you’re selecting the option to send the crash report to us in the crash reporter window if you’re not already?

Hello, yes I’m still experiencing the issue! I am also sending the crash report each time. Haven’t been able to play with UEFN because of this. I just sent a crash report at 12:56pm PST.

Hey @TheAweDam after looking into your crash stack trace it looks like this issue has been resolved in a future release of UEFN but hasn’t yet made it to PublicTest. Let me see if there’s some sort of workaround in the meantime!

@TheAweDam the issue appears to be related to filters in your outliner. As a possible workaround could you go into your
C:\Users(UserName)\AppData\Local\UnrealEditorFortnite\Editor folder and delete the FilterBar.json file? That should remove the filters from the outliner before you launch UEFN and might unblock you until a fix can be pushed.

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THIS WORKED! THANK YOU!!!

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Wooo! Great to hear!