While experimenting with creating a sidescroller type game, I’ve run into this issue of the cinecamera messing up when the player is eliminated.
Is there a way to make sure this doesn’t occur?
While experimenting with creating a sidescroller type game, I’ve run into this issue of the cinecamera messing up when the player is eliminated.
Is there a way to make sure this doesn’t occur?
I’ve ran into this as well.
Hey @spankysully1 and @Rynex_FNC. Thanks for the callout. I’ve taken note of this issue and we’ll have the team take a look as soon as possible. Thanks!
Thank you!!