Hello! So I was testing a landscape material in UE5, it worked with no issues, however when I recreated that same material in UEFN, it didnt work, Instead it turned the whole landscape into this
It also showed me all of those errors
Please note: What I believe to be causing this issue are those nodes right here
Those are used for height layers in Landscape
Thanks in Advance! ^^
KyleDev
(Kyle Dev)
January 16, 2023, 11:07pm
2
+1 for this, any help greatly appreciated!
Cardin
([JOGO]Cardin)
January 19, 2023, 12:29am
3
Not enough components means that the settings on the mask node are mismatched to their input data.
Can we see more of this material graph? Specifically what is connected to the input of the component mask?
We figured out what the issue, thanks a lot!
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