This is a new bug introduced in todays update and I can’t even begin to comprehend it, but whenever this certain mesh is shown in the Drawer, the editor crashes instantly.
Thanks for reporting this. It’s an issue with assets that had Single Layer Water material on a mesh being incompatible with some changes in 24.01
We have a fix that will likely go out later this week, but unfortunately I don’t think there’s a workaround other than not opening the asset. You could try changing the preview level to SM5
Hey Grant, thanks for your response.
We did notice Nanite was now forced onto us which we think should not be AT ALL.
While we can change to DX11 in editor and that fixes the issue, we have no control over what players use to play on, and any player using DX12 will instantly crash to Desktop due to this change.
There should be a fix out for all FN players later this week which will address this.
Recreating the asset will also address the issue if that’s an option. The issue only occurs with assets created in a version of UEFN earlier than 24.01