Block or overlap depending on the AActor subclass


I’m developing a clone of Arkanoid. I have four actors: a ball, a brick, a wall and a goal. All of them inherit from AActor class.

The ball must block with the brick and the wall, and overlap with the goal. If all of them are actors? What should I do?

Do have I to create another collision preset for the Goal actor?


A separate collision for goal would be the way to go.

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OK. So, I have to create another collision preset, isn’t it?

Sorry, I’ve just started to learn Unreal.

Thanks a lot!

Setup intended reaction to goal

You can also set objects to type Goal and it’s reaction to other objects