principled bsdf since they will need to rewrite what’s in the Blender Node
why? PRINCIPLED + NATIVE SHADER?
there is a way of how to export quixel from unreal try to do it. just try.
other.
object origin + world origin is already in the video have you watch the whole live stream? if not? try again to watch and if you don’t understand it’s content they provided a document on it.
IMPORTANT
4) I highly agree with this since assigning bone and retargeting from UE is kind of pain and they said they have a plan for this too so will be waiting on it.
the rest is so great that they really implement a livelink.