Blender to Unreal Tools, Part 1 - February 6 - Live from HQ

One thing that annoys in Blender is lack of proper vertex alpha support.
Though I heard it’s technically supported in 2.8, there doesn’t seem to be a way to paint the alpha. I also don’t know about exporting.

@
Perhaps the Epic guys could do something about it, as having all of the vertex color channels usable would be cool.