Blender to Unreal Tools, Part 1 - February 6 - Live from HQ

@TheJamesBaber](https://twitter.com/TheJamesBaber)
It would be really helpful if you actually managed to include Vector Paint in the export - that is the ONE thing that we do not have the ability to export at all currently.
While I have no idea if you are just creating a custom export mode or re-re-factoring the FBX export, I think being able to not have to move my mesh to Maya just to adjust the vector paint on things like plants and grass would be most helpful at the moment.